Major Banter aka Jack Skelhon rants, reviews, raves but what he is best at doing is loving his girlfriend, Froggy, who is incredible.

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9th March 2011

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Unreal

It’s been a while.

A busy while.

And it’s time to present an interesting piece of writing; my opinion on the Unreal series.

Unreal Tournament is pretty well the staple of “sport FPS” - brutal, fast paced and utterly adrenaline filled. And while UT99 was the first and best, UT2k4 and UT3 made a damn good crack at it. It seems strange that individuals constantly knock UT3 as a poor quality game, but it was designed to be something different. It was designed to have a story, and try to take UT in a new direction.

While some see it as a monumental failure, I personally see it as a welcome change that will be binned. It didn’t work; UT2k4 may have had the lesser engine, but it had the better gameplay. What it lacked was style. UT99 and UT3 have the gut-wrenching brutality and potency; big noise, big guns, and a sense of control.

UT2k4 feels more like a cartoon game at times, and doesn’t hit that grim brutality that the other two games have. It’s got all the right elements, but it feels toylike and overly nimble. Turn on UT3’s ‘Kills Slow Time’ mutator and you’ll experience a deathmatch experience that may not have COD’s speed and tight nature, but equally a totally devastating one.

Fact of the matter is, UT2k4 had assault. That was awesome. UT3 doesn’t. U99 does.

Pretty much an end of story right there.